Third Tattoo: Explorations

Just a mini-update to my dusty sketchblog (apologies to you readers!), with a couple links to my current personal project – my next tattoo. I’ve wanted to get something of skeletal armor down the length of my spine for quite a while, but I hadn’t really sat down to nail down precisely what I mean. Or, at least enough what I mean so that my friend Nomi Chi, who is an awesome artist that has done my previous two tattoos, can take my design, put her own distinct style & spin on it, and brand it into my skin.
It’s a great collaborative process to work with Nomi – you’ll see in her portfolio that she’s got a phantasmagorical style and insane line/shading quality skills with a clunky vibrating tattoo needle machine. I basically give her the essential seed of what I want in my sketches, and just magnifies it into something far more interesting than I’ve managed to come up with. A bonus is that this process eliminates the age-old problem of most artists – after a time, we all hate our old work.

The first image is not the first time I’ve tried sketching out what I wanted, but the first real electric connection that I was on the right track. Second image is continuing down that path, exploring out variations of the idea. I’m not totally certain if I still want the “floating ribs” or not; they came out too awkward in the right-hand of the second image. Either they need to be a bit more regular & ‘growth pattern’, or omitted entirely.

First real connection Further refinement of the tattoo design

At this point I’m looking to get in touch with my friend and ask her opinion of how it’s going; she’s got a lot of experience in how two-dimensional designs transfer into the human form, as well as what her own artistic vision’s response is.

Timeline for this will likely be much later this year, in the late fall or winter. Summer is far too hot and sunny to be healing from a large tattoo “wound.”

Lastly but not least, I’m currently working on the exciting sequel, Company of Heroes 2, with the talented people of Relic Entertainment. Busy busy!

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Work in progress: More colors



Work in progress: More colors, originally uploaded by Red Chunks.

Another productive weekend day… I had to call it quits a bit sooner as my shoulder was complaining a bit, and I wanted to get up earlier for work tomorrow… Just about all the colors are blocked in/based in now, though I’m not terribly happy with how the paint adhered on the inscribing hand… A red+back wash on the ribs helped push it further into the background, which is something I’ll do again towards the end. Kind of lost a bit of where I was in all the ribs.

Note to self – do not use a 2H pencil for lines. Christ that was hard to cover up!

Painting WIP: Linework And Background

Painting progress update… You can see both the linework stage and the first pass on the background “stage” – I’m following the methodology I’ve seen in other amazing artists’ work, like Nomi Chi (who also tattoo’d my shoulder)

I might add a bit more ‘darkness’ or at least touch up the transition in the left side, as well as make a sharper rise in brightness of the glow around the heart. It’ll be tricky and require photoreference, but that heart will look like it’s got a molten/superhot core.



Work In Progres: Linework, originally uploaded by Red Chunks.

Yes I’m aware at how … gothy? Metal? The subject is, but what the hell – this is for my enjoyment!



Work In Progres: Background, originally uploaded by Red Chunks.

Painting WIP: Thumbnails



Work In Progress: Thumbnails, originally uploaded by Red Chunks.

An update on the painting project I mentioned in the post before this one… Thumbnail stage is ‘over’ – I’m pretty happy with the one in the middle in red, although I might pull back a little, as this is a fairly sizable canvas it’s going on, so it might be a little IN YOUR FACE for the painting. Physically huge faces make some people feel awkward. But then again, isn’t getting an emotional response out of viewers a goal? 🙂 I’ll blob out some color ideas which’ll help with the actual paint mixing/washes stage…