Mini-update: Finally cleared the hill.

Just dropping in a word that I apologize for the continued lack of art updates – all that sort of  ‘artistic’ energy has been funnelled into my work on DOW2: Retribution.  Lately there was a lot of overtime for both the Content Complete & press interview deadlines, both of which are now behind us in the past.  There’s still a lot of work left to do, but it’s an ever-shortening list of tasks.  Soon, I think in January thereabouts, the new trailer goes live and all remaining secrets are announced, and I can start posting some of my new work from the game.

Including storyboards, something that I’ve really enjoyed getting to work on again.